Deep Rock Galactic is Coming to Steam Early Access and Xbox Game Preview Later this Month

Ghost Ship Games and Coffee Stain Publishing have announced that Deep Rock Galactic will hit Early Access and Xbox Game Preview on February 28.

on February 14, 2018 11:38 AM

One of the smaller but more interesting looking indie titles to come out of Microsoft’s E3 2017 Press Conference was the sci-fi co-op FPG Deep Rock Galactic, developed by Ghost Ship Games and published by Coffee Stain Publishing. We haven’t heard too much about the title since then, but today we learned that Deep Rock Galactic will be hitting Steam Early Access on PC and Xbox Game Preview on Xbox One on February 28.

Søren Lundgaard, CEO and Co-Founder of Ghost Ship Games, had the following to say about bringing Deep Rock Galactic to Steam Early Access and Xbox Game Preview:

“Moving into Early Access and Game Preview, we’re really excited to keep developing the game with the help of our awesome community. At launch, 7 unique regions of Planet Hoxxes will be ready to explore, mine and get lost in, but really this is just the beginning and Hoxxes has only just begun giving up her secrets. We have SO many more ideas and can’t wait to start implementing them all.”

For those of you who don’t know, Deep Rock Galactic is a co-op FPS game that takes place on the hostile planet of Hoxxes IV. Players must mine valuable gems and metals from the planet’s surface, but also have to fend off waves of angered aliens. There are four different classes: Driller, Engineer, Scout, and Gunner; they all have big roles to play to ensure each mission is successful.

You can check out a trailer revealing the Early Access release date for the game below. Deep Rock Galactic will release on PC and Xbox One on February 28 as part of Early Access and Xbox Game Preview, respectively.

 /  Staff Writer
Tomas Franzese is a Staff Writer at DualShockers, writing a variety of reviews and shedding light on upcoming games for both PC and consoles. While he has been a gamer most of his life, he began writing for DualShockers in 2016 and has almost never put his computer or a controller down since.