New Destiny 2 Trailer Explains What the Game is All About, if You Live Under a Rock

If you survived on a desert island for the past three or so years, and you just returned to civilization, the new Destiny 2 trailer will help you understand what the game is about.

August 28, 2017

If you have spent the past three years under a rock, and have no idea of what Destiny 2 is, then today Bungie released a trailer for you.

Titled “What is Destiny 2?” it does exactly what it says on the tin, providing a quick overview on what the game is all about.

Chances are you already know, as it was probably hammered into your head over years of promotion, but in case you’re interested anyway, you can check out the trailer below.

If you want to see and read more about the game, you can check out our reports on the European Dead ZoneLost Sectors and Loot Farming, and Heroic Public Events.


You can also enjoy a launch trailer, a video dedicated to the PC beta (which will start on August 29th and end on August 31st, while those who pre-ordered will be able to play today) , its system requirements, its controls, and videos showing “The Farm” social space from the recently-concluded open beta on PS4 and Xbox One.

Activision recently expressed its “tremendous confidence” in the  game, and announced that the console beta and pre-orders surpassed those of the original Destiny in the same period.

Destiny 2 will release on PS4 and Xbox One on September 6th, while PC players will have to wait until October 24th.

Giuseppe Nelva

Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.

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