Destiny 2 Update 2.23 (3.2.1) - Patch Notes (Today, July 6)

Here are the patch notes of the latest Destiny 2 Update.

By Md Armughanuddin

July 6, 2021

Destiny 2 fans have a lot to look forward to in the upcoming days, as the Heroes of Solstice will be making a comeback in the game. The event will be lasting for a month, and players will be getting tons of new stuff to try out in the game.

  • MORE: Bungie Reveals Bugs in Upcoming Destiny 2 Solstice of Heroes Event

Destiny 2 has received an all-new update today which marks the beginning of the Solstice of Heroes event in the game. Here are the complete patch notes of the same.

Destiny 2: Season of the Splicer – Vault of Glass Trailer

Destiny 2: Season of the Splicer – Vault of Glass Trailer

Destiny 2 Update 2.23 (3.2.1) – Patch Notes (Today, July 6)


  • Styx
    • Fixed an issue where the Codestrider platform over the boss would fail to have collision in certain circumstances.
  • Tartarus
    • Fixed an issue where a Codestrider platform would fail to have collision in certain circumstances.
    • Fixed an issue where defeating the boss before the second immunity phase would block mission completion.


  • The Inverted Spire
    • Fixed an issue where players who died in the drill area could have their Ghosts appear far back in the strike. The Ghosts now appear at set safe locations in the drill area.

Momentum Control 

  • Decreased Trace Rifle damage in Momentum Control
    • Dev Note: While we know Trace Rifles are too hot, we are also aware that some players are greatly enjoying “laser tag” in Momentum right now. With that in mind, we’re starting out with a small change to see how that feels before taking another pass.


  • Fixed an issue in which Slow duration from Withering Blade did not increase with Whisper of Durance Fragment equipped.
  • Fixed an issue in which Stormcaller Warlocks were unable to use Ionic Blink while slowed by Stasis.
  • Fixed an issue in which Diamond Lance could be generated by throwing a Glacier Grenade into a pile of Telesto projectiles.
  • Fixed a few bugs in which abilities were not properly costing Sentinel Shield energy when guarding (Celestial Fire, Withering Blade, Shiver Strike, Glacial Quake, Silence & Squall).
Have something to tell us about this article?
Let us know

Video Trailers

DEATHLOOP – Official Pre-Order Trailer
Dodgeball Academia - Lore Trailer
Md Armughanuddin

Md is the Head of Content- India for DualShockers. He is pursuing Computer Science Engineering and is really passionate about gaming and technology. You can find him cracking complex coding problems during the day, and covering the latest happenings in the industry at night.

Read more of Md's articles

Got a tip?

Let us know