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Destiny 2 Update 3.2.1.3 - Patch Notes, Server Maintenance Schedule

Here is all you need to know about Destiny 2 Update 3.2.1.3.

By Md Armughanuddin

July 29, 2021

Destiny 2 is all set to get a new hotfix update today, along with scheduled maintenance.

The game has been doing quite well lately, with a recent update adding an all-new season for the critically acclaimed title. We also received the annual Solstice of Heroes event a few days ago, giving players a chance to get tons of rewards.

  • MORE: Report: Two “Dragon” Games In Development For Xbox – One MMO and Other Destiny-Like

Bungie has announced that the next Destiny 2 Update, Hotfix 3.2.1.3 will be releasing today. Here is all you need to know about it.

Destiny 2: Season of the Splicer – Solstice of Heroes Trailer

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Destiny 2: Season of the Splicer – Solstice of Heroes Trailer
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When does Destiny 2 Update 3.2.1.3 release?

Destiny 2 Update 3.2.1.3 is slated to release today, July 29th, 2021. There is also a server downtime that is scheduled to take place along with the update.

Destiny 2 Update 3.2.1.3 Server Downtime – Schedule

The downtime won’t be lasting for long this time around, and it’s a pretty small one.

  • 9 AM PDT (1600 UTC): Maintenance begins.   
  • 9:45 AM PDT (1645 UTC): Destiny 2 will be brought offline and the players will be removed from activities.
  • 10 AM PDT (1700 UTC): Players will be able to log back into Destiny 2. 
  • 11 AM PDT (1800 UTC): Destiny 2 maintenance is expected to conclude.

Destiny 2 Update 3.2.1.3 – Patch Notes

Here are the patch notes of the update.

GAMBIT
General
Fixed an issue where the Ludomaniacal emblem did not have appropriate acquisition steps in its details.

RAIDS
Vault of Glass
Removed weapon drops from Master Vault of Glass encounter loot pools.
Players are guaranteed to receive stat-focused armor from Master difficulty encounters.
Master Vault of Glass loot lockouts have been separated from Normal.
Both can now be looted independently each week.
Drops will only be at Pinnacle Power from the first weekly clear of each encounter.
For example, if you complete Oracles in Normal difficulty first it will award Pinnacle. If you later in that week complete Oracles on Master difficulty, it will award stat-focused armor but not at Pinnacle Power.
Completing either encounter again after that will award Spoils of Conquest, and Masterwork Materials at Master difficulty.

ARMOR & ABILITIES
General
Fixed an issue where some Stasis finishers caused a slight delay to weapon readiness relative to non-Stasis class finishers.
Fixed an issue where Boots of the Emperor’s Agent didn’t display shaders correctly.

GENERAL
We’re saying general a lot, huh?
Fixed an issue where the Ghoyster Shell could heave horrific dead pupils in certain environments.
We are still recovering from this issue and apologize to anyone who may have nightmares.

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Md Armughanuddin
@armughanuddin

Md is the Head of Content- India for DualShockers. He is pursuing Computer Science Engineering and is really passionate about gaming and technology. You can find him cracking complex coding problems during the day, and covering the latest happenings in the industry at night.

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