We're Building a Community - Find out how to take part and sign up here.

Game Updates

Destiny 2 Update Patch Notes Today (December 16)

Hotfix will be deployed later today!

December 16, 2021

A brand new hotfix update for Destiny 2 is set to be deployed later today (December 16), bringing the game to version with some important bug fixes and improvements.

Unfortunately, today’s update means that Destiny 2 will undergo some server maintenance before the patch is deployed. Players will be removed from Destiny 2 for a short period of time later today and must then install a new update before they can jump back in.

We’ve put together the full maintenance schedule for the December 16 Destiny 2 update, as well as the complete patch notes so you can find out what’s new. Check them out below.

  • READ MORE: Back 4 Blood Update Patch Notes Today (December 16)

Destiny 2 | Season of the Lost – The Dawning Trailer

Destiny 2 | Season of the Lost – The Dawning Trailer

Destiny 2 Server Maintenance Schedule

As mentioned previously, today’s Destiny 2 update will come with some short server downtime.

Server maintenance will begin at 8AM PT / 11AM ET / 4PM GMT, but players will not be removed from activities until 8:45AM PT / 11:45AM ET / 4:45PM GMT.

Players will be unable to log into Destiny 2 for 15 minutes, servers will then be brought back online at 9AM PT / 12PM ET / 5PM GMT. However, background maintenance will continue for a further hour, so some users may experience connection issues. For more details check out the tweet below, or keep reading for the December 16 Destiny 2 update patch notes.

  • READ MORE: Call of Duty: Vanguard Update 1.09 Patch Notes Today (December 16)

Destiny 2 Update Patch Notes

Below you will find the official patch notes for the December 16 Destiny 2 update, which brings the game to version with the following changes:



  • Fixed an issue where players were not placed into the Flawless matchmaking pool upon achieving a Flawless passage.


  • Fixed an issue where Grisprax’s faction icon would not appear.
  • Fixed reward lockouts so each encounter can be looted for rerolls an unlimited amount of times per week, as intended. New items from the loot pool and Power are gated to once per week, per class.  
  • Fixed activity crash in Sunken Lair encounter when killing Servitors. 
  • Prevented bad bread-crumbing causing players to get stuck in crystal pit after dropping down from the Loot Cave.
  • Players can no longer continue to generate cursed engrams during DPS.  
  • Fixed issue with Servitor bombs sometimes disappearing without explosion VFX when the timer runs out. 
  • Fixed falsely advertised Weekly challenge pinnacle reward displayed when switching between classes and creating new characters.
  • Fixed combatants that did not despawn in Ogre and Loot Cave encounters. 
  • Fixed Teammates not able to be revived if killed by trap on starting platform of the Sparrow section.   
  • Updated pathfinding to prevent Cursed engrams dropped by the Reaver Vandal from falling into a pit. 


  • Fixed an issue where damage to Aspects of Crota would sometimes not ramp up in line with the Team Buff counter.
  • Fixed an issue that allowed vex craniums to damage other players. 


  • Lake of Shadows 
    • To bring this boss encounter more in line with other strikes and our modern sandbox gameplay, Grask’s health has been increased by 34%, to a total of 134% of the previous value. He might last at least a minute or two against most fireteams now, even against ‘ol Gally.
    • Fixed an issue where if a player destroyed the second and third Blights before the first one, a number of combatants wouldn’t spawn. In addition to their normal behavior, they now also spawn if you attempt to move up the alley, regardless of the status of the Blights. 
  • The Scarlet Keep
    • Fixed an issue where the crystal to continue the strike was permanently invincible if players got to the Wizard at the first stop of the elevator and killed it before the crystal could spawn.



  • Added guaranteed drops of Dreaming City weapons from completing the Blind Well event.
  • Fixed issue with Wish-Ender Exotic Bow that blocked ornament application.


  • Hunter’s Marksman and Gambler’s Dodges now break projectile tracking in PVE modes.
  • Fixed an issue where Stasis Crystals were damaging themselves while spawning.
  • Fixed an issue where Magnetic and Flux Grenades were deleting themselves when impacting allies. Now attach to allies on impact.
  • Fixed an issue where uncharged melee attacks were being suppressed for 1.5 seconds after the Winter’s Wrath super ended.
  • Increased size of the area that Coldsnap Grenade uses to find its initial target from 10m to 20m.
  • Fixed an issue where Penumbral Blast was not reliably creating Iceflare Bolts if the impact or detonation damage killed the target outright.


  • Changed the Champion kills objective of the Stasis Fragment quest Umbral Flames to require Champion kills as a Stasis Subclass—rather than Champion kills with the Stasis element.
  • Players who discard the Xenology quest per character will once again be able to re-acquire it from Xûr.


  • Fixed an issue causing players to be able to claim the Resplendent Reward Package from Xûr multiple times and across multiple characters. 
    • Players who own the 30th Anniversary Pack will now earn the Resplendent Reward Package the first time they complete To the Daring Go the Spoils, and the package can’t be claimed from Xûr prior to being earned from the quest. 
    • Players who purchase the 30th Anniversary Pack after completing the onramp can obtain the package from Xûr in Eternity.
  • Players can now reclaim the class-specific Streetwear Bundle packages if they get sent to the Postmaster where they can potentially be deleted if the Postmaster becomes full. These packages can be reclaimed from Xûr in Eternity if the Resplendent Reward Package has been claimed but the Streetwear Bundle package is not currently in the player’s inventory.
  • Players can now reclaim the Strange Key from Xûr in Eternity if they dismantle it before using it as part of the Magnum Opus quest. The Strange Key can be reclaimed by players who have already obtained it naturally and dismantled it as long as they are on an appropriate step of the quest. 
  • Fixed an issue allowing players to earn rewards from the free chest in Xûr’s Treasure Hoard without a Treasure Key.


  • Fixed a bug in text chat where multiple clan messages could be received all at once after re-enabling text chat.
  • Forsaken Ciphers
    • Exchanging Forsaken Ciphers for Ascendant Shards on the Monument to Lost Lights is now only available after players have already acquired dungeon Forsaken Exotics. 
    • The Monument to Lost Lights now displays a waypoint if players have Forsaken Ciphers to pick up.
    • Exchanging Forsaken Ciphers for Ascendant Shards now has a four second purchase timer, to prevent accidental purchases. Buyer’s remorse in my holiday season? It’s more likely than you think.
Have something to tell us about this article?
Let us know
or Comment Below
LOGIN to Comment
LOGIN to Comment
Game Updates

Gaming Trailers

More Like This
Destiny 2: Beyond Light | Bungie 30th Anniversary Trailer
Latest Trailers
HUMANKIND | Official Endless Mod Trailer
Kyle Knight

Kyle (He/Him) is a Film and TV graduate from Coventry. He's a PC enthusiast with a not so enthusiastic PC and is all about triple-A titles!

Read more of Kyle's articles

Got a tip?

Let us know