Destiny's Future Detailed in Bungie's Latest ViDoc, Ditching DLC

Destiny is looking to change up its content strategy by opting for a yearly release schedule filled with week-to-week content.

Destiny 2: Forsaken has completely changed the way Bungie imagines their content calendar. In fact, since player reception was so strong to the way they had adapted their game the developers have decided to do away with DLC updates in favor of seasonal content that changes from week to week.

With the new “annual pass” players are looking at a more rapidly-evolving experience.

“We’re not trying to do DLCs anymore, we’re not trying to introduce a brand-new campaign. Instead what we want to do is deliver three full seasons of content that can last for an entire year and that is coupled with the endgame and matches the way players play Destiny,” Justin Truman, the Production Director said.

If you were worried that no more DLC means more downtime:

“Every time you log in for the reset on Tuesday something’s happening in the world that’s changing” according to Evan Nikolich, Design Director.

The upcoming “Season of The Forge,” for example, is going to feature a horde-based experience where players assist a previously unknown faction–the black forge–in producing powerful Golden-Age weapons. It will be released on December 4.

The “Season of the Drifter” and “Season of the “Redacted'” will come after that and will introduce new content at a more evenly-paced rate than before. This will hopefully address the way that some players feel now, where they complete all of a given DLC’s content and then sit around waiting for the next big drop.

The video also announces that each season will increase the maximum light level by 50, giving players more room to grind. This puts the game more in line with games like World of Warcraft that gradually increase the maximum power level over the course of a year.

You can watch the video to learn more about the lore and secrets that are supposedly going to come with each Season of content below.

I think this is a good direction for the game to move towards as players (myself included) would play when a new chunk of content dropped and then move on to a different game. This decision might also be coming as a result of the awkward Activision investor call that we got a while back. By keeping players in-game longer Bungie looks to make more money off of microtransactions, as well as selling players on a year-long experience.

Destiny 2: Forsaken is currently available on PC, PS4, and Xbox One. You can read our review of the game here. You can also read about how this expansion now includes the previous two upon purchase here.

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Noah Buttner

Noah Buttner is a staff writer at Dualshockers. He specializes in textual and visual analysis and is based in New York, where he recently obtained a degree in Journalism from Stony Brook University.

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