Destiny's Latest Patch Fixes Melee Strikes and Much More

If you’ve noticed some inconsistent melee strikes since the launch of Destiny’s April Update, Bungie has got your back. In the latest Hot Fix (released yesterday), the developers behind Destiny have added some changes to melee strikes that will stop them from coming up short.

Alongside this critical fix, other smaller activities, quests, and items have been remedied. Check out the full patch notes below:


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The following changes to the melee ability will be manually toggled on Tuesday, May 10th at 1 PM Eastern.
  • Fixed a bug that would start a melee target search from an incorrect position, frequently coming up short and causing the melee attack to whiff
  • Adjust melee strike validation logic and player position networking during melee attacks to improve reliability across the network
  • Fixed an issue in which chests in the original Prison of Elders challenge modes (Level 32, 34, 35) did not properly give loot
  • Fixed an issue in which the Weekly Nightfall did not drop Ghosts above the player’s Light correctly
  • Fixed an issue that prevented completion of the quest “With Finesse and Speed”
  • Fixed an issue that allowed purchase of Dreadfang before the player had completed the quest to obtain it
  • Fixed an issue in which some of the Faction Class items did not properly allow quest progression for Factions
  • Fixed an issue where the Hunter “Spektar Grasps” item did not properly display all geometry on PlayStation 3 & Xbox 360
  • Fixed an issue in which Cryptarch Rank Up packages were incorrectly giving Year 1 Engrams
  • Fixed an issue that would allow Universal Remote to decrypt from Special Weapon engrams when it is a primary weapon
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Lou Contaldi

Lou Contaldi specializes in both reviews and the business behind gaming. He began writing about tech and video games while getting his Juris Doctor at Hofstra University School of Law. He is maybe the only gaming journo based in Nashville, TN.

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