PS4 Exclusive Detroit: Become Human Gets Three Trailers Showcasing Kara, Connor, and Markus

Sony and Quantic Dream released the profiles of the three main characters of Detroit: Become Human, alongside three new trailers.

on March 22, 2018 11:47 AM

Today Sony Interactive Entertainment and Quantic Dream released three new trailers of the upcoming narrative adventure game Detroit: Become Human. 

A post on the official PlayStation Blog also provides complete profiles for each of them, giving us a better look on the characters we’ll soon play.

KARA – AX400

Kara is an AX400 domestic assistant model created by CyberLife. The AX400 is a common model, designed to take care of the housework and look after young children. They can speak 300 different languages, cook more than 9000 dishes, help children with their homework and play with them.

Kara is owned by a former unemployed taxi driver, called Todd Williams, a strange and unpredictable character. He is the father of a little girl named Alice, with whom Kara is tasked with taking care of.

Under harsh circumstances, they quickly learn that they are not safe with Todd. Both will run away and struggle to find a path to freedom.

Becoming fugitives, they will discover a disjointed world falling apart and understand the strange feeling that unites them. They will journey from encounter to encounter, confronting violence and hatred but also the empathy of those who keep hope.

MARKUS – RK200

Markus is an android who belongs to celebrated painter Carl Manfred, an old man who has lost the use of his legs. If at first Markus was only a machine in Carl’s eyes, a paternal affection has gradually developed. Carl treats Markus as if he were human, teaches him to paint, exposes him to literature and music; develops the android’s spirit a little each day.

Eventually Carl comes to think of Markus like a son, much to the dissatisfaction of Carl’s biological son, Leo.

Markus’ journey will take him from caregiver in the service of an old man to leading the historic android revolution. But to lead a revolution will be much more difficult than anything Markus can imagine: he must contend with the factitious disagreements of his people, face insoluble dilemmas, moral choices and sacrifice.

He must choose a path between violence and pacifism, between a closed fist and an outstretched hand. Through his choices, Markus will write the history of his people and lead them to freedom… or destruction.

CONNOR – RK800

Connor is a prototype, named the RK800, created by CyberLife. His initial goal is to assist human detectives in their investigations by offering them technological assistance. He is also equipped with a social module specially developed to create the “ideal partner”, capable of integrating into any team. He is also equipped with special features, such as a real-time molecular analyzer and a sophisticated simulator that can reconstruct past events. He is exceptionally intelligent, cold and determined, ready to do anything to succeed in his mission.

When the first cases of androids with abnormal behavior are reported, CyberLife offers to send this prototype to assist Detroit police. Connor has already undergone field tests involving androids, but this is his first investigation.

Connor is sent to join Lieutenant Hank Anderson, a grizzled, alcoholic detective who hates androids. Connor will need to make use of his “psychology” module to earn the respect of his partner and discover the truth about deviants.

They certainly seem to be a very interesting bunch, and I’m rather eager to see where the story will bring them. What I saw at various events definitely left me wanting for more.

The game seems to be offering one of the most complex branching experiences we’ve seen so far, which should also involve a lot of replayability.

You can check out the trailer below. If you want to see more, you can check out a recent trailer and some really great screenshots, alongside fifteen minutes of gameplay. Recently we also got the reveal of a few new actors.

Detroit: Become Human will release exclusively for PS4 on May 25th.



 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.