Dev Diary Walks Us Through the Development Process for Capital Ship Battle in Elite: Dangerous

on October 6, 2013 12:02 PM

Frontier Developments has been hard at work and has released a new dev diary for Elite: Dangerous to show for it. In this video co-creator David Braben walks us through a previous trailer featuring a titanic battle between two gigantic spaceships.

Since the release of the previous trailer people had many concerns the trailer was pre-rendered. Braben, goes to great lengths to reassure people the ships were flying on pre-set paths proving that artists could make sure things looked like they were supposed to from a given angle. Barden he also reminds people the few incidences at which after-effects were added such as lens flares and heat effects.

Braben goes on to discuss the world of Elite: Dangerous and why each ship is designed differently. For example, the Imperial shipyards-built vessel is designed for luxury, which is why there is a rotating section that provides artificial gravity. Federal ships, are built for functionality and have inward-facing hangars so that their fighters can’t get picked off before they get up to speed.

Elite: Dangerous will release in 2014 and for PC and Mac.

You can watch the video below.

 /  Staff Writer
Former genius and a woman of mystery and power, whose power is exceeded only by her mystery, Dana Abercrombie has been playing video games since birth (yes birth...we did say "genius"). Despite her secret desire of wanting to give it all up to become a gorgeous billionaire, Dana is most passionate about video games and films often times getting in many heated debates resulting in being thrown out of many gatherings. Despite having a degree in English AND Journalism (multi-tasking FTW!) from the University at Albany-SUNY, she is currently interested in perusing a degree at Yale Law School, because one should never give up on a dream of becoming a gorgeous billionaire...and knowing how to sue someone as a result of those heated debates