Developer Diary Shows Off More “Festive Fun” In Rayman Fiesta Run

on October 24, 2013 9:06 AM

Casablanca Studio’s Rayman Fiesta Run is coming soon, and with it a new developer video diary detailing the Fiesta World. The video, which you can view below, features Senior producer Abdelhak Elguess, level designer Chris McEntee, associate producer Hanane Sbai and Lead level designer Julien Chevallier, showing off how Rayman can not only jump, fly, punch and run up walls, but now super punch, slide, swim and shrink on the fly through 75 levels.

Rayman Fiesta Run will take Rayman through 4 new “festive” worlds, and tasks players with beating the three new bosses to reach the dreaded Land of the Livid Dead Island, while collecting Lums to get rewards and power-ups. Rayman Fiesta Run will also allow players the ability to compare progress, and will be coming to iOS and Android smartphones and tablets on November 7th.

See Rayman’s powers in action on the “new moves” page of the Rayman Fiesta Run website. For more on the game, check out the Reveal Trailer; for more on the franchise, check out Then and Now: Rayman. For a closer look at the game, check out the screenshots below.

 /  Features Editor
Born and raised in video games and "geek culture," Masoud has been bred off of fantasy worlds his entire life and doesn't see anything wrong with that. He loves RPGs (especially TRPGs), sandbox games, the sci-fi genre, dieselpunk, art deco, and anything that allows him to create. Having graduated from John Jay College with a degree in English and a minor in Creative Writing, Masoud hopes to one day pen the same novels, comics, movies, and video games he enjoys escaping into when the real world gets too boring.