As one of the biggest releases for this holiday season, Star Wars: Battlefront is sure to bring in plenty of Star Wars lovers new and old ahead of The Force Awakens releasing in December, while DICE took to addressing some of the more recurrent criticisms of the game’s development, and in particular to the studio’s history with Battlefield.
Speaking in an interview with Official Xbox Magazine (via GamesRadar+), DICE’s studio general manager Patrick Bach took to addressing one of the most common criticisms in Star Wars: Battlefront‘s development, with many assuming that the game would simply be a reskinned version of the studio’s Battlefield series, though Bach took to explaining that isn’t the case at all.
Specifically, Bach detailed during the interview:
“You could have done Battlefield with a Star Wars skin; that would be safe. That would be the sane and sober thing to do if you just want to make money. That’s the money-grab; go for it. But that’s not very strategic in the long term. Think where you want to be in five years and you won’t want that reputation behind you because that would be a burden rather than a benefit. You want a fresh start so you can go in a new direction. That’s exactly what we’re doing. The first Star Wars movie was in the same place. When you look at it now, it was the safest bet ever – but that’s easy to say now. Back then, why would you want this space opera?”
Star Wars: Battlefront releases for PS4, Xbox One, and PC on November 17th, 2015.