Digital Sales Now Represent 74% of the US Game Market, Which Continues to Grow

Today, The Entertainment Software Association — aka the ESA — released its annual report, “Essential Facts About the Computer and Video Game Industry,” which reveals continued growth of video games in the US.

As you may know, the US games industry’s overall sales has climbed each year since 2010, when the industry totaled $17.5 billion. In 2016, that number has increased to $24.5 billion, which is a little over a billion dollar increase each year. If you factor in hardware, VR, and other accessories, the number rises to $30.4 billion. And all of this growth comes in the face of a steady decline in physical format sales. How is this possible? Well, because digital sales continue to rise. In 2016, digital sales accounted for 74% of the US game market, including full game digital downloads, subscriptions, DLC, social, and mobile.

According to the ESA, the gaming industry contributed over $11.7 billion to the US GDP last year, and provided over 65,000 jobs across the country, with the average compensation in 2016 being $97,000. There are over 2,322 developer locations across all 50 states, and 526 publisher locations across 44 states.

You can read more of the report here.

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Tyler Fischer

Tyler Fischer is the Assignments Editor and News Editor at DualShockers. He specializes in writing breaking news, managing assignments, and organization. Born and raised in New York, Tyler studies journalism and public relations at SUNY New Paltz. In his free time he enjoys playing and watching soccer, getting lost in game lore, and writing comedy scripts.

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