Larian Studios has announced that in fulfillment of a stretch goal for Divinity: Original Sin 2 when it was on Kickstarter, it will be releasing a Game Master Mode to the game that will allow players to use the title’s combat and role-playing systems to create their own tabletop RPG campaign.
In Game Master Mode on Divinity: Original Sin 2, four players and their game master will be able to tell their own story in a campaign where the game master has complete control over the events that unfold. Much like in real tabletop games, players will be required to make certain dice-based skill checks, which the dungeon master will decide is a success or failure, even having the power to fudge the numbers whenever s/he sees it necessary.
In combat, players will take part in Divinity: Original Sin 2‘s tactical combat system where the game master will be able to control NPCs directly or just let them attack automatically.
In order to add the the level of customization game masters will have in Game Master Mode, you will be able to choose from a range of pre-made campaign maps, character models, and you’ll have the ability to upload images to better set the stage of an adventure. Larian Studios says that game masters will also be able to utilize Divinity: Original Sin 2’s modding tool to “build their own battle arenas, provincial villages, haunted ruins, and many other classic fantasy adventure settings.”
Lastly, if you think you’ve got something worth sharing when your campaign is complete, you can share it through the Steam Workshop. Maybe you’ll even find a new great adventure created by someone else.
Divinity: Original Sin 2 currently remains in Steam Early Access with a release due later in 2017. For more information on Divinity: Original Sin 2 or the Game Master Mode, check out its Steam page.