Divinity: Original Sin 2 Getting New Stretch Goals, Dwarven Race Detailed in Latest Update

on September 14, 2015 6:32 PM

In response to the massive success of Larian Studios’s Kickstarter campaign, Divinity: Original Sin 2 will be getting a new set of stretch goals:

Divinity Original Sin 2 stretch goals

The game managed to snatch the Skill Tree II, with the last one of the original goals being “The Hall of Echoes.

When beings die, they are first sent to The Hall of Echoes and then based on the life they led will either being sent to the Architect’s Forge (where they’ll be reincarnated) or the Void (where they’ll cease to exist).

This stretch goal will allow players to actual traverse and build a homestead in the Great Hall.

Meanwhile the Dwarven race has been detailed quite a bit in the latest update. We find out that Dwarves are natural-born empire builders and are organised, cunning, pragmatic and brutal. Their race was a series of clans that were subjugated until they fought back and created their own nation.

As they grew more powerful, they also became more complacent and the actions of a recent weak-willed ruler nearly caused the empire’s downfall until his sister staged a coup d’etat with the Divine Order’s backing.

So far the campaign has reached $1,436,451. If you’re interested, you can support the campaign here.

 /  Staff Writer
A Reviews Editor at DualShockers who is always looking to improve her writing and delve deeper into the industry. She is shamelessly in love with JRPGs and can easily rack up 100+ hours from level grinding alone. Even though she graduated from Hofstra University with a B.A. in Public Relations, her talent and wisdom (read: blind luck) landed her a job at DualShockers, where she continues to plot her escape by betraying their secrets for power and world domination.