Divinity: Original Sin 2 Kickstarter Ends With Over $2 Million Made, Game Master Mode Stretch Goal Reached

on October 1, 2015 6:23 PM

Larian Studios’s latest foray into the Kickstarter world has been a resounding success, as Divinity: Original Sin 2 made $2,032,434 (plus about $43,000 from PayPal) in its campaign as well as reached the Game Master mode stretch goal.

Game Master mode allows players to craft their own dungeons and then control them as friends play, placing enemies on the fly, manipulating the environment and other really nifty things.

As another bonus, GOG.com donated $10,000 to the campaign meaning that they can design a character for the game. However, the site is instead turning over that process to the community, which you can access here.

It’ll be exciting to see how these great features acquired through Kickstarter will enhance the game, as well as the finished product itself.

 /  Staff Writer
A Reviews Editor at DualShockers who is always looking to improve her writing and delve deeper into the industry. She is shamelessly in love with JRPGs and can easily rack up 100+ hours from level grinding alone. Even though she graduated from Hofstra University with a B.A. in Public Relations, her talent and wisdom (read: blind luck) landed her a job at DualShockers, where she continues to plot her escape by betraying their secrets for power and world domination.