Larian Studios announced a minor delay for Divinity: Original Sin today: instead of the title launching June 20th, it will now be releasing ten days earlier on June 30th.
The reasons stated for the delay include last minute voice recordings that need to be done, as well as some more bug testing/fixing. Larian wants to insure that players receive the best games possible, which makes sense since a finished product is infinitely better than a fast one. Meanwhile the studio also released a new update trailer and a voice recording video to help fans cope. You can watch both just below.