Divinity: Original Sin Video Update Explains the Stretch Goals

Divinity: Original Sin Video Update Explains the Stretch Goals

Even if it’s Sunday the Kickstarter crowd doesn’t slow down, and we got a new update about Divinity: Original Sin, including a new video starring Sven Vincke as he elaborates on the stretch goals that still have to be reached.

As I think I mentioned before, my favorite stretch goal is the $800,000 one that will give personalities and quests to henchmen. I personally find companions to be one of the major sources of depth and enjoyment in RPG games, so I’d really like to see them receive a bit more attention.

Considering that the game has reached $584,347 in pledges and there are four days left, it’s not completely impossible even if it’ll be difficult. Want to help? You can do so here.