Dragon Age Dreadwolf is now in its alpha stage of development according to a blog post from BioWare.

“The team is incredibly happy to announce a huge step forward in the development of the game you now know as Dragon Age Dreadwolf, we have just completed our Alpha milestone!” the post reads.

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Excitingly, Dragon Age Dreadwolf is now playable from the opening scenes right until the very end. As post author Gary McKay put it, “It’s not until the Alpha milestone that a game all comes together.”

BioWare’s next steps include filling out the game’s visual fidelity and iterating on gameplay features. In order to figure out where best to focus the team’s efforts, they solicit feedback from the Community Council, the QA team and internal playtesting. Pacing, narrative cohesion and character development are all factors that can be examined now that an alpha build of the game is playable from start to finish.

The post highlighted the importance of characters in the Dragon Age series, reading “Whether followers, allies, or villains, they’re woven into the game in ways that take a concept that’s always been a part of the Dragon Age DNA—stories about people—and push it further than ever before. The characters help contextualize the world and the stakes, and I can’t wait until we’re able to start really discussing them in depth.”

Minrathous, the capital city of Dreadwolf’s setting The Tevinter Imperium, is also mentioned as a point of excitement for the development team. “It’s a city built on and fueled by magic, and the ways in which that has come through in its visual identity, and what that looks like in comparison to previous cities we’ve visited in Dragon Age, are pretty spectacular” McKay states.

Dreadwolf is still “not finished by any means” but this latest update is sure to excite fans of the series.

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