Over the course of divulging elements of Dragon Age: Inquisition‘s story, some fans have pointed out that it shares some similarities with the premise of BioWare’s 2012 science-fiction RPG, Mass Effect 3. In that story, different civilizations – some of whom were mortal enemies – banded together and unified to defeat an enemy threatened them all. While this does share some similarities with Inquisition on a fundamental level, one of the game’s producers has assured fans that this is not the case.
“In Mass Effect, you always knew what the threat was, you always knew that the reapers were there,” Producer Cameron Lee told OXM, “in Dragon Age: Inquisition, whilst there is a humongous tear in the sky, and all these powerful factions and nations are in chaos – all this is happening at once, and that’s a little too strange to just suddenly occur and be coincidence.” He further explained that, “in Inquisition you’re talking about having a personal impact, but mostly through these big crunchy, meaty decisions and impacts that the Inquisition can have on the world. It’s kind of like the difference between being a Jedi, and founding the Jedi Order.”
Dragon Age: Inquisition is being developed by BioWare and will be published by Electronic Arts for the PlayStation 4, Xbox One, PlayStation 3, Xbox 360, and PC on an unannounced date this year.