Have a Taste of the Grimm Bros’ Upcoming Dark Fantasy TRPG, Dragon Fin Soup

Have a Taste of the Grimm Bros’ Upcoming Dark Fantasy TRPG, Dragon Fin Soup

Do you love turn-based games? Well so do the Grimm Bros, a small indie studio with just five developers who have come together to create Dragon Fin Soup, a turn-based fantasy game built with a heavy fairy tale folklore setting.

The world of Dragon Fin Soup takes place on the back of a giant space turtle named Asura, and follows Red Robin: no, not the DC superhero, but a re-imagined version of Red Riding Hood that is less the cute and naive little girl we grew up reading, but more like Darkstalkers‘ B.B. Hood. Red Robin is cheerful, but she’s also a raging alcoholic who makes her living as a bounty hunter and mercenary hunting down monsters. Having lost her memory years ago in a tragic accident, Dragon Fin Soup will follow her — and a host of other re-imagined fairy tale characters — as she slowly learns about her bloody past, the mysteries of Asura, and a plot full of betrayal and murder.

Dragon Fin Soup looks to build a world not only rich in narrative depth, but in solid gameplay mechanics, and will include a dynamic day & night system which will affect quests, giant bosses, a mining and crafting system, minigames like fishing, randomly-generated sidequests and missions, wide-ranging locations, and up to 20 equipment slots for weapons and gears, abilities, magic and more. The game is a turn-based RPG, but one they say is more alike to Chocobo Dungeon and Shiren than Final Fantasy Tactics and XCOM, featuring some roguelike elements and an action-based turn system much like the relatively recent Guided Fate Paradox.

Dragon Fin Soup - Concept Art 03

The game will offer both a Story Mode and a Survival Mode, the latter of which will start the player off in a forest at level 1 with limited supplies, set to encounter waves of procedurally generated dungeons filled with traps, monsters and mini-games that grow in difficulty over time. The player will be attempting to achieve the highest score in a single life; because despite some Save/Load options, death is permanent.

But the Grimm Bros — with just three programmers, a freelancer composer and one artist doing all of the graphics, sfx and design — need a little help building and polishing Dragon Fin Soup into the game they want it to be upon release, and have turned to Kickstarter to help raise more funds for the game. This will allow them to add more features to the game, more characters, and to port to more systems. As of this writing, the game has actually raised over $25,500, succeeding in its $24,000 goal with just over three weeks to go. But with stretch goals that currently go up to $350,000 and includes the possibilities of airships, arenas, localization, transformation modes, expansions and more, it may pay off to help them out a little more.

Dragon Fin Soup should be coming to PlayStation platforms (the PS3, PS4 and PS Vita) and to PC, Mac, and Linux via Steam sometime later this year during the Fall season. Check out the PlayStation Trailer and longer Kickstarter Video below for a closer look at the game, along with a gallery of concept images that include stretch goal content. This includes a pretty awesome werewolf Red Robin, a Geppetto who’s made a crude wooden golem to house the shade of his dead son’s soul Pinocchio, and Morgiana from the fairy tale of Alibaba and the 40 Thieves, who has become a deadly assassin.

To support the game, check out the Dragon Fin Soup Kickstarter page; for more info, checkout the Dragon Fin Soup website and Steam Page.

Source: PlayStation Blog

PlayStation Trailer

Kickstarter Video