Driveclub Developers Join Codemasters, Will Work on Multiple Platforms

After the closure of Evolution Studios, many have been wondering what Paul Rustchynsky and his talented team that created Driveclub would do.

Today we learn via official announcement that they have joined the British developer Codemasters, home of many racing franchises like F1 and DiRT Rally.

Evolution Studios Cop-Founder Mick Hocking will take up the role of VP of Product Development, becoming responsible for all the studios under the Codemasters umbrella, including the now multi-platform Evolution team based in Cheshire, UK.

Hocking himself accompanied the announcement with a comment:

“I’m delighted to be joining Codemasters at such an exciting time in the company’s growth. We have a shared passion for racing, a desire to innovate and a determination to create the best racing games and build the biggest racing community in the market. I’m very much looking forward to working with so many of the world’s greatest racing developers, on new IP as well as exciting franchises including DiRT, GRID, Micro Machines and the FORMULA ONE games”

Codemasters CEO Frank Sagnier also commented:

“The success of F1 2015 and DiRT Rally over the last 12 months has re-positioned the company for growth.  The addition of the Evolution team to our studio group will allow us to scale our business and strengthen our leadership as the world’s premier racing game developer.  I’m thrilled to have Mick Hocking join Codemasters as VP of Product Development. His experience in building AAA IP and leading great teams made him a natural choice to head the development of all of our products. I am equally thrilled to welcome his talented team to the Codemasters family and I look forward to the great games and brand new IP we will develop together.”

You know how much I loved, and still love, Driveclub, so I couldn’t be happier to learn that the folks at Evolution Studios recovered from the separation from Sony this quickly. I can’t wait to hear what their next game will be.

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Giuseppe Nelva

Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.

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