Driveclub‘s latest update has just been made available on the PSN by the fine folks at Evolution, who’ve been hard at work patching, adding, tweaking all manner of things to improve their racing title.
The latest update is quite light. When you boot up the game to download the update, you’ll barely have enough time to get the tea and biscuits – it’s only 690MB, or 0.69GB, whichever you prefer. Either way, it’s small and won’t take too long to download and install.
So what’s in the update? Peek down below and check out the notes.
» Adds a new Multiplayer game mode: Team Time Trial (available Feb 18th).
» Adds a new track offering 2 variants: Kobago in Japan.
» All add-on Tours have new progress requirements: You need 8 Stars (previously 12) to progress to the second stage and 22 Stars (previously 27) to open up the final Championship.
» Adds the ability to choose from a collection of factory Paint Jobs during vehicle selection prior to an Event.
» Adds the option to enable the Rev Counter in cockpit view.
» Decreases the threshold on the manumatic downshift limiter to allow players to downshift earlier.
» Reduces the drying time for rain splatter on the screen when in Chase Cam.
» Implements ghosting under certain conditions in Multiplayer races to prevent track blocking.
» Allows the ‘Contender’ and ‘Unbeatable’ Trophies to be unlocked even if the challenges expire when you are not online.
» Includes a number of minor bug fixes, performance improvements and usability tweaks.
Update 1.11 Add-ons (coming to PlayStation®Store):
» Adds support for the VUHL 05, coming to PlayStation®Store as a free download.
» Adds support for the DOWNFORCE Expansion Pack, coming to PlayStation®Store as a premium/Season Pass add-on.
» The Downforce Car Pack includes: Ferrari F50, Chevrolet Corvette Z06 Centennial Edition, SRT Viper GTS, Koenigsegg One:1 and Jaguar F-Type R Coupé.
» The Downforce Tour Pack includes 11 new Events and 5 new Trophies.
» Adds support for the Midnight Tour Pack, coming to PlayStation®Store as a premium/Season Pass add-on.
» The Midnight Tour Pack includes 11 new Events and 5 new Trophies.
» Adds support for 2 new livery packs, coming to PlayStation®Store as a premium/Season Pass add-on. Each Livery Pack contains 5 new livery patterns to customise your cars with.
After 1.11, what else is coming to Driveclub?
» Server upgrades: to improve stability and performance for all current players and to enable the release of the PS+ Edition and Driveclub companion app.
» Private lobbies: Development of Private Lobbies for Multiplayer is ongoing alongside development of server upgrades.
» Replays: are in the final stages of development and testing. It’s likely that offline replays will come ahead of Multiplayer replays.
» Changes to drift scoring: to ensure that you are rewarded for momentum, control and staying on the track in drift zones.
» Lots more cars: We can’t say what’s coming just yet, but many of your most commonly requested cars and manufacturers are coming to Driveclub, along with a few surprises.
» New ranks: because many of you are at Level 50 already.
» Lots more! Please keep sharing your feedback about Driveclub with us to help the game continue to evolve around you.
Not too shabby, eh? What’s also interesting is the mention of the long-forgotten Driveclub PS+ Edition, but there’s no release date just yet so don’t get your hopes up.
The current update is also being used as an in-door for next weeks PlayStation Store updates. The dates are a little scattered, so depending on where you breathe your air, it could be February or it could be March.
Players in the US will see store updates on February 24th whilst racers in the UK, Europe, New Zealand and Australia will get it a day later on the 25th.
Japanese drifters will see new goodies on February 26th whilst the rest of Asia waits until March 4th.