Driveclub Would Be Bigger than a Blu-Ray if it Wasn’t Compressed: No Compromises Made; More Info Shared

on September 15, 2014 2:50 PM

With the news about Driveclub requiring “onliy” 17 gigabytes of disc space, many wondered how that is possible, especially considering the game’s visuals, and if Evolution Studios had to make any compromise to reach that small install size.

Game Director Paul Rustchynsky took to Twitter to dispel any doubt, explaining that the game would be much bigger without its compression, but no compromises were made to achieve it:

It’d be bigger than a single layer blu-ray. Compressing the data has massively helped with load times & with no compromise.

The game comes with a custom score, and according to Rustchynsky the studio hopes to release it, even if no promises can be made yet:

We’re hoping to be able release it, but I can’t confirm that just yet.

We also learn that the Season Pass will be made available at the same time as the digital pre-order, which Rustchynsky hopes will be available this week:

The season pass should be available at the same time as the digital pre-order.

Finally, if you were hoping to try the game before purchasing, but don’t have PlayStation Plus, you may want to consider your options, as Rustchynsky confirmed that there won’t be any demo or public beta prior to release.


 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.