Welcome to my DualShockers Weekly column. First of all, I would like to wish a happy weekend and Happy Easter to all of our lovely readers. Make sure to stay healthy and not get sick from all this delicious chocolate. What games did you enjoy and play this week? I have to admit my own week was quite busy (and bouncy) with the release of Dead or Alive Xtreme 3.
As usual, I’m here to provide you with our five most popular pieces of news between March 20th and March 26th. You can enjoy our most loved stories this week below:
If you are an Xbox One owner eagerly waiting for Dark Souls III‘s release, looks like you won’t have to wait until April 12th to enjoy the game on your beloved console. The game can actually already be purchased digitally from the Japanese Xbox Store and run fine in English on any console. If you’re ready for some brutal and bloody action and want to get your hands on the game, you can follow the step by step included in our article.
Just be warned, that multiplayer won’t be active, and the game won’t have relevant day one patch.
The Witcher 3‘s second expansion Blood and Wine is currently in the making. Luckily, during a panel hosted by Animation Technical Director Piotr Tomsiński at GDC 2016 in San Francisco, a small clip featuring the expansion was showcased. If you’re as curious about it as I am, you can go and watch the videos included in the article showcasing conversations from Blood and Wine.
Sony Computer Entertainment is gradually publishing more and more PS2 games for PS4 on its PlayStation store, which is quite good news for any nostalgic gamer. This time, you can enjoy a couple of Rockstar Games’ classics as Manhunt and Bully were released this week. You can read more information about it in the article.
It looks like the people at Daum Games Europe sure have a lot on their hands and a very busy schedule. While their MMORPG Black Desert Online was released less than a month ago in Europe and North America, a major expansion is coming our way at the end of the month, adding even more to the game’s already rich content. You can read more about it in the article.
Eidos Montreal Graphics Programmer Nicolas Trudel hosted a panel at Game Developers Conference 2016, regarding the use of the Umbra middleware for upcoming Deus Ex: Mankind Divided. Lots of interesting information was revealed, including the polygon count and size of the biggest level and even more technical data. As we attended the conference, you can find all information and the presentation’s slides in the article.