E3 2010: Little Big Planet 2 Shows Some Innovation For Creative Minds

June 15, 2010

Little Big Planet 2 isn’t exactly what you would remember from the previous one. It’s probably very different in the way players now interact with the world. Not that it isn’t a bad thing, because the amount of creativity that Media Molecule has thrown in here for those of us with a developer perspective is utterly insane.

Allowing players to create any form of games (from RTS, RPG, platforming, adventure, competitive, etc.), Little Big Planet 2 allows gamers to interchangeably craft a world only limited by our very own imaginations. Many might somewhat feel awkward at looking at the new additions to the game, as many might have hoped for a true sequel, per se, but the amount of content available for you, and the things that you’re now able to do and create, might change your overall feeling in a positive way.

Yaris Gutierrez

Born and raised in New York City, Yaris is one of three co-founders at DualShockers. Gaming since the inception of Nintendo in the 80's, he has grown to avidly appreciate games of every genre, maturing his preference specifically now to third-person action games, first-person shooters and JRPGs. He's a software engineer, father and husband during the day, and mildly attempts to hold onto his "hardcore gamer" title during the evenings. An attempt that he tends to fail miserably at.

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