E3 2010: Sorcery Move Integrated Gameplay Shown
The presentation of Sorcery kicks off with a young boy on the screen with a wand, and the representative from The Workshop waving the move controller to control the wand. The 1:1 capabilities of the Move controller seem to be very accurate right off the bat.
We then learn of some of the gameplay elements of the game, including the ability to change into a mouse, create whirlwinds, make walls of fire, and some cool ways to combine some of the powers. The character is then seen using a spell to fix a bridge. I know that sounds boring, but it actually looked pretty cool. The game looks like a blast to play and the controls look really fun to use. I have to get my hands on this one as soon as possible.
Unfortunately, Sorcery arrives Spring 2011. It is going to be a looooong wait.