E3 2011: Need For Speed: The Run Impressions

on June 6, 2011 3:53 PM

EA showed off the recently announced Need for Speed: The Run at their press conference, and they revealed several surprising new features it will have, including on-foot gameplay.

It’s an interesting idea, but considering how games like Tony Hawk turned to crap when they started using on-foot gameplay, it seems like it might go over poorly.

Hit the jump for more details on the demo and the new gameplay.

The demo starts with the character driving a Mustang GT through the streets of Chicago, the cops pursuing him, similar to Hot Pursuit. The driving gameplay looks pretty similar to Hot Pursuit, which is fine. He then gets t-boned by a car, and he runs out of it and climbs up a building to avoid the cops. It all seems very scripted. QTE’s and button-mashing seem to be a big part of the on-foot gameplay. He then jumps off the building and ends up fighting a cop (done totally with QTE’s) and jacking his car, which leads to another Hot Pursuit-esque sequence.

The demo ends with the cop car crashing on a railroad track, with the main character frantically trying to get out (all done with QTE’s).

The driving looks fun and all, but I’m really skeptical about the on-foot gameplay. It just looks like a mess of QTE’s that get in the way of the fun racing. Hopefully it won’t turn out that way, but that’s definitely what it looks like.

 /  Staff Writer (Weekends)
Weekend Contributing Writer at DualShockers. Been gaming since getting an SNES with Super Mario World in the late 90s. My favorite games include Persona 4, Chrono Trigger, Sly 2/3, Final Fantasy Tactics Advance, and Shining Force.