E3 2012: Lead Designer Ricardo Bare Tells Us What Makes Dishonored Unlike Anything You’ve Played

E3 2012: Lead Designer Ricardo Bare Tells Us What Makes Dishonored Unlike Anything You’ve Played

At the Bethesda booth at this year’s E3, the one title that stood out from the rest of the pack was Dishonored. This steampunk inspired adventure has been drawing comparisons to every great title that has come before it in this current console generation. However, after chatting with it’s lead designer Ricardo Bare, it’s easy to see that Dishonored is unlike anything we’ve previously played. Check out the full interview below.