E3 2013 Interview: Sonic Lost World: A Step in the Right Direction

June 24, 2013

Sonic has been a lot of places over the last two decades: from werewolf to olympian, he’s had a hard time–pardon the pun–finding his footing. Sonic Lost World seeks to change that, giving Sonic a new world to explore, new enemies to defeat, and new gameplay never seen before in a Sonic game.

Check out DualShockers’ own Peter John Ocasio hearing just what makes Sonic Lost World a bigger and better Sonic game, from SEGA’s Aaron Webber.

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Masoud House

Born and raised in video games and "geek culture," Masoud has been bred off of fantasy worlds his entire life and doesn't see anything wrong with that. He loves RPGs (especially TRPGs), sandbox games, the sci-fi genre, dieselpunk, art deco, and anything that allows him to create. Having graduated from John Jay College with a degree in English and a minor in Creative Writing, Masoud hopes to one day pen the same novels, comics, movies, and video games he enjoys escaping into when the real world gets too boring.

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