EA and 38 Studios Team Up for Kingdoms of Amalur: Reckoning
First things first, let me get this off my chest – “reckoning” is an overused word in game titles and expansions, movie titles, book titles, you name it. Can we please have something more original? Okay, now let’s get down to the heart of things. Today Electronic Arts announced a new open-world RPG titled Kingdoms of Amalur: Reckoning, to be developed by 38 Studios. There’s also some more pretty hefty talent backing this title, such as comic artist Todd McFarlane and the lead designer behind Elder Scrolls III and Elder Scrolls IV, Ken Rolston. This is great news, because I love the Elder Scrolls franchise and if he can bring that flavor to this new title, things will be looking up from the start.
Kingdoms of Amalur: Reckoning is set in R.A. Salvatore’s brainchild of a fantasy world called, of course, Amalur. The game charges players with unlocking the mysteries of this fantasy world. It doesn’t seem to be your typical Oblivion-esque world, though, as it is described as having “strange landscapes, exotic cities, colorful characters and terrifying creatures”. So, perhaps more of an alien-looking fantasy world? I’m anxious to see what it looks like.
The first trailer for the title will air on Thursday at Comic-Con, during a panel dedicated to the game. Ultimately, this will be a multi-platform release, hitting the PS3, Xbox 360 and PC in fall 2011. You can check out the bare-bones official site now, which I assume will be updated with more content and artwork soon. With another Elder Scrolls title in limbo, so to speak, perhaps that itch for an awesome open-world fantasy epic will be filled by this ambitious offering from 38 Studios? It’ll be a while before we see for sure, but hopefully the wait is worth it.