EA Generates Record Sales in Fiscal 2017; Battlefield Hits 19 Million Players, FIFA 17 21 Million

EA Generates Record Sales in Fiscal 2017; Battlefield Hits 19 Million Players, FIFA 17 21 Million

Today, EA announced its preliminary financial results for its fourth fiscal quarter and fiscal year 2017, which ended March 31, 2017.

According to Chief Executive Officer Andrew Wilson, “Fiscal 2017 was a milestone year for Electronic Arts.” Looking ahead to Fiscal 2018, Wilson adds the following:

“In Fiscal 2018, we are focused on innovating for our players with extraordinary new experiences across our portfolio, continuing to grow our global network, and extending our reach across new platforms and more ways to play.”

Chief Financial Officer Blake Jorgensen adds that the company generated record net sales and operating cash flow in fiscal 2017, which was driven by not its increasing success with live services but with its ongoing transition to digital. Jorgensen continues:

“Our long-term vision, to leverage deep player engagement to drive growth and profitability, is enabling us to execute on our near-term financial goals to increase revenue, earnings and cash generation.”

EA also revealed that it was the number one publisher on PS4 and Xbox One in the Western World for fiscal year 2o17, at least based on available sources and EA estimates. The developer and publisher also performed well digitally, with digital net sales coming in at $3.034 billion for the fiscal year; which represents 61% of total net sales, and is up 20% year-over-year.

EA also announced that to date more that Batttlefield 1 has hit 19 million players, a 50% increase over Battlefield 4 in a comparable period.

It also highlighted that FIFA 17 surpassed 21 million players, and that 12 million of those players engaged in the the game’s new story mode: The Journey. Meanwhile, FIFA Ultimate Team continued to grow, with 13% more players year-over-year through the end of Q4.

And just in case you were wondering how Sims 4 was doing, its montly active users in Q4 increased 33% year-over-year.