Entire Driveclub Single Player Campaign Can Be Played Offline; New Car Announcements Coming and More

The newly appointed Driveclub game director Paul Rustchynsky had to hold back a lot in giving information before today’s reveal, but he can finally speak semi-freely, and he’s been giving some interesting information on Twitter:

We learn that the entire single player campaign of the game can be played with no internet connection whatsoever, and that new cars will be announced gradually until launch. The free PlayStation Plus edition was also unaffected by the delay, and will be released regularly.

Rustchynsky also mentioned that some new cars were already included in today’s trailer, so you can check it out and see if you can spot them.

In response to a question on how hard it’ll be to grab the platinum trophy in the game on a scale between 1 and 10 he answerred:

Good question, I’d say about 5/10. We didn’t want to make it too hard or too grindy that’s for sure.

Finally, he mentioned on NeoGAF that he’ll post a development update tomorrow on the official PlayStation Blog.

That’s correct. Keep your eye on the PlayStation Blog tomorrow for more DRIVECLUB details.

One thing is for sure: it’s nice to finally be able to read some actual news about the Evolution’s racer. We missed you, Driveclub.


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Giuseppe Nelva

Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.

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