Epic Games Releases Paragon Assets Worth $12 Million Free to Developers in Unreal Engine 4

With the upcoming shutdown of Paragon, Epic Games has now released the game's assets free to developers to use in creating Unreal Engine 4 projects.

on March 19, 2018 11:32 AM

While the studio’s MOBA-styled title Paragon is scheduled to shut down at the end of next month, Epic Games is giving back to the development community by releasing the assets to Paragon free of charge, providing a substantial package of tools for developers to utilize.

Epic Games detailed in a blog post that the company is releasing development assets from Paragon (which is valued at over $12 million USD) free to developers to utilize in development with Unreal Engine 4. Specifically, the assets include 20 character models, numerous skins, animations, visual effects, and dialogue, and a collection of over 1,500 environmental objects and components for developers to utilize.

A full breakdown of the included assets can be found below from Epic:

  • Characters: 20 Paragon Hero characters will be initially available including all skins for distinct character variants. The release also includes base meshes, thousands of textures, VFX and animation cycles, and dialogue with hundreds of sound cues. The character Shinbi comes with an animation Blueprint which can be tailored to specific needs. Epic sends special thanks to OTOY and 3D Scan Store for granting permission to keep intact the high-quality character materials using their facial and body scanning technologies as part of this release.

  • Environments: The Paragon release includes over 1,500 environment assets created for the Agora and Monolith maps, including a sample map for developers to use and customize as desired.

  • More to Come: Epic will release millions of dollars worth of additional Paragon asset packs beyond the initial $12 million offering through spring and summer 2018.

The assets themselves are now available to download for free in the Unreal Engine Marketplace, and you can check also check out a video from Epic highlighting the new assets available:

 /  Features Editor
Ryan is the Features Editor at DualShockers, with over five years' experience in the world of video games culture and writing. He holds a BA in English & Cinema from Binghamton University, and lives in New York City.