Far Cry Primal to Receive Survivor Mode in April, Will Add Permadeath and Other New Features

Far Cry Primal to Receive Survivor Mode in April, Will Add Permadeath and Other New Features

Ubisoft revealed in an extended official blog post today that Far Cry Primal is getting a new Survivor mode, which will arrive as a free patch for PS4, Xbox One and PC on April 12th — the PC version will even be getting a patch adding 4K textures to the game.

According to the blog:

The biggest such option is the addition of permadeath. If you felt the stakes weren’t high enough before, you can now turn on full permadeath, which means your game is over the first time you die (except in vision missions, which aren’t “real”). If that seems too abrupt, there’s also a second-chance option that gives you one backup life, which is then replenished at certain completion points.

Permadeath is only the beginning. Survivor mode adds a stamina gauge, making protagonist Takkar slower and weaker when it runs out, and forcing him to sleep in order to replenish it. The minimap is now turned off by default, pushing you to pay more attention to your surroundings, and the fog of war has been strengthened, lessening the amount of the map you reveal as you explore. You’ll encounter humans and animals less often as you explore, which means hunting takes a little more patience. Even fast travel is a little tougher, as it now consumes stamina and food.

Takkar himself has also been weakened in a few key ways. He can no longer rain remote-control death on foes using his owl, for example, and crafting ammo now takes a few seconds, instead of being instantaneous. He’s also now a lot more susceptible to cold, which increases his dependency on fire, and makes crafting cold-weather gear a top priority if you’re planning to venture into the chillier parts of Oros. On the upside, the duration of Takkar’s Hunter Vision has been increased – which should come in handy for surviving the longer, darker, deadlier nights that now befall the land of Oros.

Thomas Simon, Far Cry Primal’s game director, also elaborated on the animals that Takkar can tame and command:

The beasts you’re going to control are going to get less powerful. The most powerful beasts you control, like sabretooths and bears, will not let themselves be tamed so easily. You’re going to have to fight them up to the moment that they are at half-life, then bait them and tame them.

The blog details more on changes to the animal allies:

The most striking and immediate change to beast mastery, however, is that animals who die are gone for good. You’ll still have a chance to save them before they die, but if your previous strategy for, say, taking down a fort was to hide while your all-but-disposable animal friends winnowed down the enemy’s numbers, you may want to come up with a new plan. That’s especially true if you’re able to bring Far Cry Primal’s legendary beasts under your control; while you can always tame another leopard or wolf, creatures like the Bloodfang Sabretooth can’t ever be brought back once lost.

For players who decide to activate Survivor mode, play on expert difficulty and activate permadeath they’ll receive a special reward under the new Ubisoft Club challenges. New trophies or achievements are not available in this update, however.

On April 7th at 9:30AM PDT there will be a livestream featuring gameplay here. Check out the announcement video posted just below as well.