2D Puzzler Fearful Symmetry & The Cursed Prince Announced for PC and Xbox One

Fearful Symmetry & The Cursed Prince is a 2D puzzler that tasks players with controlling two characters at the same time and will hit PC and Xbox One next month.

on November 13, 2017 9:57 AM

Soedesco revealed today that they will be publishing and releasing one more title before the year is over – Fearful Symmetry & The Cursed Prince, a unique 2D puzzler where players must control two characters at once. The game is currently poised to hit both PC and Xbox One, while its release date is set for December 12.

Fearful Symmetry & The Cursed Prince will be an Xbox Play Anywhere title, which means those who pick the game up on Xbox One will automatically get the Windows 10 PC version, and vice versa. As I mentioned before, the big gameplay twist within Fearful Symmetry & The Cursed Prince is that players must control two different characters that are in different dimensions at the same time while playing over 30 different levels.

The worlds contrast in both visuals and gameplay, with one dimension being much brighter and encouraging players to move upwards, while the other is much grimmer and has players heading towards the bottom of the screen. The meat of the puzzle solving comes from navigating the characters at the same time on both screens while making sure one of them doesn’t fall into a deadly trap.

Hans van Brakel, Executive Manager of Soedesco, had the following to say when asked why Soedesco decided to publish Fearful Symmetry & The Cursed Prince:

Fearful Symmetry & The Cursed Prince is a unique game that deserves a large audience and this is where we, as a publisher, can make a difference. Together with Gamera Interactive we turned the prototype into a full game that will be played by many.”

You can check out the announcement trailer and some screenshots of gameplay below. Fearful Symmetry & The Cursed Prince will release on PC and Xbox One on December 12.

 /  News Editor
Tomas Franzese is a News Editor at DualShockers, writing a variety of reviews and shedding light on upcoming games for both PC and consoles. While he has been a gamer most of his life, he began writing for DualShockers in 2016 and has almost never put his computer or a controller down since.