FIFA 20 Gameplay Improvements Based on Feedback Detailed by EA
While FIFA 20 hasn't been fully unveiled by EA yet, some gameplay improvements based on community feedback were highlighted in a Pitch Notes post.
EA will finally be talking about FIFA 20 in more detail at EA Play 2019, but the developers have decided to talk about some gameplay improvements beforehand. In a new blog post, the developers of FIFA discuss listening to community feedback. While they do touch on FIFA 19, a majority of the post is focused on gameplay changes they plan on implementing in FIFA 20.
These improvements will come to things AI defending, 1v1 shooting, timed finishing, volley crossing, chained skill moves, goalkeeper movement, and passing. AI Defending is being improved with tweaks to the jockey system, an emphasis on manual defending, and a new system call planned tackling that “favors manual tackling by making sure that the defender that tries the tackle does so in a favorable context to your team.” As for goalkeeping, the speed of the goalie will be turned down to be more realistic as players were complaining about how good they were.
On the offensive side of things, shooting is being modified to be more accurate in general and more consistent with the power of weaker shots. Timed Finishing is also being changed with a shorter green timing window and accurately weak shots when a 180 degrees shot is made. Players skills are also being tweaked as many players consider them to be overpowered in FIFA 19. In FIFA 20, chaining skills will be harder to do as it has a greater chance of resulting in an error. You can check out the full Pitch Notes post to check out all of the other changes coming to this year’s FIFA.
FIFA 20 does not technically have a release date or platforms yet, but if it is consistent with past years the game will likely come to PC, PS4, Xbox One, and Nintendo Switch in September. DualShockers will let you know more about the game once it is unveiled at EA Play this year.