Square Enix revealed a new trailer for Final Fantasy XVI on the June 2, 2022 State of Play, revealing some first gameplay details on this mainline entry, which will give the series' iconic summons a much bigger narrative role than usual, with frenetic action gameplay.

Naoki Yoshida introduced the second Final Fantasy XVI trailer mentioning we've been waiting for a long time, and how our world is facing many turmoils, echoing some of the trailer's opening narration. Naoki Yoshida mentioned that the next trailer for Final Fantasy XVI was complete back in May so many fans were expecting to see it today. Lastly, Yoshida and his team will also start giving out many more interviews regarding FFXVI.

Final Fantasy XVI New Trailer Reveals Summer 2023 Release Estimate

The Final Fantasy XVI trailer revealed the game's UI for the first time ever, and its Devil May Cry V-like combat. Ryota Suzuki, who worked on Devil May Cry 5‘s battle system at Capcom, previously explained his role as Battle Director of Final Fantasy XVI. The UI seen in the trailer has indications regarding "Precision Dodge" and "Precision Counter", hinting at the technical aspects of the gameplay.

Kaiju Boss Fights And Versus Fighting

Final Fantasy XVI most notably gives a stronger role to the Summons, with Ifrit, Shiva, Bahamut, Odin, Garuda, and more fighting it out in impressive Kaiju-looking fights. Moreover, not only Summons battles, but boss fights also seem to be one-on-one duels, similar to a fighting game. You can check it out in the trailer below.

FF16 Major Updates Shared Since Its Reveal

Several short updates were shared on Final Fantasy XVI since its reveal. YoshiP firsrt shared some FF16 story hints in February 2021. Yoko Taro also had a lengthy discussion with him on the game in July 2021. The comments regarding the British dub and motion capture were shared on yet another live stream still in July. Lastly in October 2021 at TGS, YoshiP shared some first details on the FF16 Skill Tree system.

Final Fantasy XVI has been in development for at least 4 years at Creative Business Unit III, the developers of FF14 (and the Dragon Quest Builders series). Most of the Final Fantasy 16 development team was working from home on the game in 2020, and the scenario had been completed since then.

Square Enix is also working on Final Fantasy VII Remake Part 2 which we will be seeing before the end of the year. Be sure to check out the

" target="_blank" rel="noreferrer noopener nofollow"> Japanese dubbed version of the trailer as well.