Final Fantasy 7 Remake Had Help From Developers "All Over The World"

Naoki Hamaguchi reveals that developers from all over the world have helped create the upcoming Final Fantasy 7 Remake.

Final Fantasy 7 Remake is slated to arrive on PS4 in April 2020, and today we learned that a playable demo has just landed on the PlayStation store. It’s also been revealed that game developers across the world have joined forces to help create the upcoming Square Enix title.

Speaking to Gamereactor in Madrid, game director Naoki Hamaguchi speaks about how things have changed since the game was originally launched in 1997. He recalls that when the original Final Fantasy 7 released, he wasn’t a game developer and was just “one of these people who played the game,”. He also mentions that there are a lot of people working on the remake who have the same background story as he does.

Of course, the Final Fantasy 7 Remake also consists of members of the original development team such as Yoshinori Kitase, which this fact is also backed up by the recent demo’s launch page which says, “developed under the guidance of the original key developers.” However, Naoki Hamaguchi states that it’s not just Japanese developers working on the game and that “there are developers from all over the world who have had this great respect for Final Fantasy 7 who have come to work on the game with us.”

After a quick LinkedIn search, there’s a technical evangelist, quality adviser and environment artist from Guangdong, China,  and a lead environments, prop modeller, and texture artist from Montréal, both of those having worked on the game prior to the E3 2015 trailer. Obviously, this isn’t all of the people who have worked on it, and there’s no doubt a load more developers, but it’s certainly nice to hear that the game has had such an impact on the developers and they’re all uniting to work on it.

Additionally, while not a developer role, Briana White is listed as the voice artist for Aerith Gainsborough.

According to Hamaguchi-san, there’s a lot of pressure to meet the expectations and one way they’re trying is, “it’s really that feeling of, ‘how can we…?’ So that’s why, because we all love the game so we understand why people are so expectant about it, and we really want to think of how can we respond to that, what can we give the fans of Final Fantasy VII. That feeling is a lot stronger than trying to give in to the pressure.”

Final Fantasy 7 Remake is due to land on PS4 this April. It’s set to be a PS4 exclusive until 2021. If you’re interested in what we thought about our hands-on with the game, you can read our preview here.

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Ben Bayliss

Based in the UK and adores venturing through FPS horrors and taking photos in pretty much anything with a functioning photo mode. Also likes car games.

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