Final Fantasy VII Remake's Red XIII is Playable -- Here's How

Fans of Red XIII can finally rejoice -- there's finally a way to make the lion/wolf hybrid from Final Fantasy VII Remake playable.

For many fans (including myself) the desire to play as Red XIII was great and featuring him as a guest character was satisfying for that short while. But ultimately it made it that much more disappointing when Final Fantasy VII Remake ended without the chance to directly control the awesome lion/wolf hybrid in battle.

But software engineer and game hacker Luciano “Xeeynamo” Ciccariello came to the rescue by updating his Kingdom Hearts save editor to work with Final Fantasy VII Remake. He found that through save editing you can control Red’s movements the same as other playable characters.

Red XIII has battle quotes, and you can attack, dodge and block. Unfortunately you can’t change his equipment or materia, use magic or limit breaks but it’s still amazing that you have the chance to make him playable in the first place:

Twitter user James also showcased footage of him tinkering with save editing during the Sector 7 reactor mission:

It’s exciting to see what the community will be able to do with this tool and data in the future. I look forward to seeing more Red XIII gameplay, as well as more secrets being revealed as time passes.

A save editor is a tool that lets you export a save file with a certain software, then edit the values to change stats, weapons and armors, consumables, reskinned weapons, or anything else. Or in this case you can even add in the data for a character. His attack animations are already there since he comes in as a guest in chapter 17 so it’s simply a matter of taking those values and

If you’re interested in more fanworks check out this lovely Jessie or Tifa fanart, an excellent and nostalgic 2D pixel art version of the title’s official art, and these gorgeous pieces of Cloud, Tifa, Aerith, and Sephiroth. DC artist Gabriel Picolo also made a beautiful piece starring Barret, Cloud, and Tifa sharing drinks in 7th Heaven.

Artists from other development teams have been joining in on the fun as well. In celebration of the release of Final Fantasy VII Remake, Bethesda Softworks and id Software recently released a special piece of artwork featuring the Doom Slayer. The artwork itself is a homage to the key art of Remake with Cloud and his Buster Sword overlooking the city of Midgar and the Shinra Electric Power Company. However, in this version it’s the Doom Slayer overlooking the depths of Hell while wielding the Crucible.

Square also has figurines currently on preorder of the main cast in their original PS1 polygon graphics.

The publisher has released the fifth and final episode of its “Inside Final Fantasy VII Remake” series, which delves into into the development team’s work on its visual effects and graphics and how the studio brought new dimensions to the iconic world of the original game and its characters.

As previously revealed, Final Fantasy VII Remake has many new elements to it and Scenarist Kazushige Nojima even explains how he rewrote Cloud for the remake. We also translated comments from Nojima about how Final Fantasy VII influenced Final Fantasy VIII. In an interview posted through Square Enix, Co-Director Naoki Hamaguchi and Producer Yoshinori Kitase talk about their reasoning behind making some bold changes for the remake of such a beloved game — namely why Sephiroth was introduced so early in the game.

We also translated the short film made to promote the remake. Square Enix, meanwhile, is currently working on the second and possibly last episode. Square Enix released a trailer revealing the theme song of the game called Hollow, along with with many iconic moments and returning faces from the original PS1 classic. If you’re interested in how the remake plays, check out both of our previews from E3 2018, as well as my own in-depth preview of four chapters of the game. Our Features Editor also wrote about how the remake won him over as a non-Final Fantasy fan.

Square also announced the Orchestra World Tour, which will bring orchestral performances of the upcoming game’s soundtrack to cities in the US, Singapore, Thailand, the UK, and Japan. The tour will start at the Microsoft Theater in Los Angeles, CA on June 14th, with the tour scheduled to run through February 2021 in Tokyo, Japan.

Final Fantasy VII Remake finally released on April 10th after a one month delay and you can purchase the game from Amazon here. Check out our extremely comprehensive review of the title here. And my own beginner’s guide to the game is here if you’re just starting and need some help.

Have something to tell us about this article?
Let us know
Allisa James

Senior Weekend Staff Writer for DualShockers. Loves JRPGs, artbooks, and anime.

Video Trailers

Fallout 76: "Locked & Loaded" Update Trailer
Verdansk ‘84 Trailer | Call of Duty® Warzone™

Got a tip?

Let us know