Final Fantasy XIV: A Realm Reborn's Naoki Yoshida Talks About Casual Players and Classic FF Elements

By Giuseppe Nelva

August 31, 2013

The Final Fantasy XIV: A Realm Reborn development team made a large effort to ensure that casual players that aren’t used to MMORPG will feel right at home in the game (often ruffling some feathers between the most elitist elements of the hardcore fanbase), and they also filled the game to the brim with classic Final Fantasy elements, like summons, magitek armors, chocobos, moogles and more.

Producer and Director Naoki Yoshida talked about that and more in a new video interview released by Sony Computer Entertainment UK’s PlayStation Access.

As usual the man knows how to speak to the fans, and even if you may or may not already know what he’s talking about (especially if you’re between the many that beta tested the game, or are playing it right now), the interview is worth watching even just for the lovely music they used for it. Check it out below, and don’t forget to check out our own Gamescom Interview with Yoshida-san, that goes a little more in-depth.

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Giuseppe Nelva

Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.

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