Final Fantasy XIV Patch 3.2 Coming February 23rd to PS4/PS3/PC: Ranked PvP, New Dungeons and Tons More

Today, during the Letter from the Producer Live broadcast, Final Fantasy XIV Producer and Director Naoki Yoshida and Community Manager Toshio Murouchi provided a metric ton of information about patch 3.2, which will be released on February 23rd on PS4, PS3 and PC.

It will be titled “Gears of Change,” and you can see a logo above, and an alternate illustration below.

Without further ado, let’s get into the nitty gritty of the update. You better sit comfortably and grab a cup of coffee, because it’s gonna be a long haul.

First of all, a new dummy challenge that will prompt you to whack a dummy for three minutes to deal as much damage as possible and see how you measure as a damage dealer.

Jobs will receive some adjustments. Specifically, tanks are going to get some love, with their damage depending more on vitality than on strength. Some actions will be overhauled, alongside the rate at which the limit break gauge fills up.

Gnath beast tribe quests will be added, awarding players with a flying mount and more. Level sync will also become available during beast tribe quests.

One of the biggest changes is the addition of ranked PvP, with a mode called “the feast.” It will be available in several flavors, and prompt players to progress through data center-based tiers until only one will remain as the overall champion, receiving a spiffy set of armor at the end of a season.

Interestingly, there will be risk vs reward mechanics like the acquisition of medals from defeated opponents that will also increase damage received.

New dungeons will be introduced, The Antitower and The Lost City of Amdapor hard mode. A trailer showing them off was also showcased.

We’ll also get Alexander: Midas, the new raid, in both normal and savage flavors. You can also check a trailer below.

The Materia system will be overhauled, including the ability to meld materia into a wider variety of equipment.

An Orchestrion furniture item will be added, letting you play several BGM tracks in your house.

The Mentor system will be introduced, prompting veteran players that have completed a number of achievements to help new players, and rewarding them for their volunteer work.

A new trial against the demon Sephirot will be introduced, granting some spiffy weapons.

Exploratory missions will be adjusted extensively:

Disciples of the Hand will get a lot of additional recipes, including high level items and cosmetic equipment for glamors.

Further updates include new tomestones and the phasing out of low tier ones, the ability to queue for a wider variety of duty rhoulettes as a party (about time, Yoshi-P!), a teleport history feature, changes to how cooldowns are displayed on the hotbars, various utility furniture items, Primal-inspired gear and more.

We also get a glimpse at the new leg of the main story scenario, that will expand the current storyline with new quests.

Last, but not least, a few public service announcements, starting from the Valentione’s Day seasonal event, and moving on to a few differeent product releases and events in Japan. The Mac version of the client will also resume sales, after it was suspended due to poor performance.

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Giuseppe Nelva

Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.

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