Final Fantasy XV: 45 Minutes With Hajime Tabata – a Chat on Story, PS4, Xbox One, PC and Much More

on August 12, 2015 2:57 PM

There are times in which interviews are all formal and stiff, and times in which they end up being a fun chat with a developer obviously passionate about the game he or she is working on. Final Fantasy XV Game Director Hajime Tabata definitely fits that second description, and at Gamescom I had a chance to chat with him for a whole 45 minutes about the game’s story, its characters, its platforms and more.

I even asked him if fellow PC gamers have a chance to enjoy the game in the future, and while eh didn’t make any promise, the possibility doesn’t seem to be completely unrealistic.

The interview was conducted as a team with my old friend Antonio Fucito of, and Ángel Luis Sucasas of El Pais.

You can see it in its full, almost uncut version (we were just asked not to film the Malboro demo that was then showcased in the Active Time Report) just below. There’s a small cut for when I had to pause to change my camera’s memory card, but don’t worry because I was faster than a Formula 1 pit crew (I swear).

It was definitely interesting to pick Tabata-san’s brain on quite a few different topics, and personally I feel that he’s taking the game in the right direction. He also hints to the fact that there’s a solid plan in place for another demo for PS4 and Xbox One, even if it won’t be Episode Duscae 3.0. I can hardly wait.

Note: I made sure to have notations on in the video. Since the group was spread wide across a table, some questions were spoken far from the microphone, and we had to subtitle them for clarity.


 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.