Final Fantasy XV Director Responds to Criticism for Stella's Removal; Explains Why Luna Was Chosen

August 5, 2015

The news of the removal of former heroine Stella from Final Fantasy XV has pro proven pretty polarizing, with many criticizing the choice.

Today, during a chat with Game Director Hajime Tabata, I asked whether there will be a strong element of romance in the story, and what’s his response to those who didn’t appreciate Stella’s departure.

Tabata-san mentioned that the theme depicted by the road trip is that of traveling with friends, and also the bond between Noctis and his father, as the car was actually Regis’ ride, and that’s a metaphor for traveling with him.

That said, he clarified that the game is definitely going to depict the bond between men and women as well.


Within the overall theme of the journey, the team reasoned on what position a heroine should take, and thought that rather than having a more passive and weak heroine that needs to be saved, it would be much better to have a stronger and more determined female character, who actively engages with the events in the story, and to play that role they thought they needed a different character than Stella.

That’s why they decided on Luna, that is the character that can fullfill that role.

Luna will be presented as a very strong-willed character: she talks to people about her hopes and dreams and she acts on her own initiative, really playing a big part in the story.

Tabata-san thinks that the people who disagreed with the change of heroines and have been critical of the removal of Stella, maybe will change their opinion when they’ll see more of Luna, how she appears in the story and what kind of character she is.

Giuseppe Nelva

Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.

Read more of Giuseppe's articles

Got a tip?

Let us know