Japanese Final Fantasy XV Fans Line Up Since Early Morning for Massively Awaited Release

on November 28, 2016 7:31 PM

Big lines in front of gaming stores are more or less a thing of the past in Japan, mostly due to online shopping becoming more widespread and convenient. Yet, some rare occasions still bring Japanese gamers together to sand in line since the wee hours. Final Fantasy XV‘s massively anticipated launch is one of those occurrences.

At 8:15 this morning, Square Enix hosted a launch event in front of the iconic Yodobashi megastore in Akihabara, which is pretty much “the” place where Tokyo gamers like to go stand in line when a big release happens.

As you can see below, things were already quite lively at 6:15 in the morning when it was still quite dark outside.

As time passed, the crowd became larger, as you can see below courtesy of Twitter users ツルミロボ, sqex_cafeRenつくねmini, and 三面怪人271号 . There were about 200 people in front of the store, ready to welcome the launch of the most awaited JRPG of the year.

Square Enix had the Star of Lucis” Audi R8 that appeared in the Kingsglaive featured film on display, and quite a few of the people involved with the game’s production in attendance, including Director Hajime Tabata, President Yosuke Matsuda and part of the voice cast (courtesy of Fami_xv)

The event culminated with a lovely launch count-down created with the engine of the game, animated by its characters and monsters. You can enjoy it below.

And now the floodgates are open, with the game already available in Japan, Asia and Europe. North America will follow soon. A ten years-long rollercoaster ride ends, while the legend finally begins.

While you’ll have to wait a bit longer for our review (you can read the reason here), what I played so far simply made me smile, a lot.

Since the game launched on a Tuesday, we’ll have to wait over a week to know how it performed during its Japanese debut. Media Create will release the first numbers on Wednesday, December 7th. I have a feeling that they won’t be disappointing. We’ll see if I’m right in eight days.

If you want to see more launch celebrations, you can checkout the Japanese livestream here, with a really lovely and a bit crazy homage to the fans, and the European launch event here, with the reveal of a slightly weird new in-game weapon.

Incidentally, today we also get the final artwork of the count-down, created by Yuuki Matsuzawa, who also did the game’s key art.

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 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.