Final Fantasy XV was released last year, and while a large part of the development team is still working on DLCs and expansions, it’s obvious that they’re already thinking of what might come next.
In order to shed some light at what could be a future project for the folks who brought us one of the biggest JRPGs of the generation, DualShockers asked Director Hajime Tabata during an interview at PAX West in Seattle.
Tabata-san explained that for its future projects, the team is not looking at the current generation of consoles, but at the next. While the Windows Edition of Final Fantasy XV represents the current level of technological achievement for the studio, their sights are “set to the future where they can go even higher.”
According to Tabata-san, the Windows Edition is roughly at the half-way point compared to what the team is setting as its final goal.
On top of that, the multimedia nature of the Final Fantasy XV project, with many entry points for the audience, is also a framework that the team wants to use and build upon for its next games.
It’s worth mentioning that Tabata-san gave no indication or even a hint that the project he’s talking about is a Final Fantasy game. As far as we know, it could be something else entirely.
Incidentally, he also mentioned that the team might do something more with virtual reality on top of Monster of the Deep: Final Fantasy XV.
In the meanwhile, Square Enix is keeping up with the updates of Final Fantasy XV for both PS4 and Xbox One. We recently got the Assassin’s Festival crossover event, and patch 1.15. On the DLC front, Episode Ignis is scheduled for release in December.
Final Fantasy XV is currently available for PS4 and Xbox One, while the Windows Edition will launch on PC via Steam in early 2018. The Pocket Edition will actually come earlier, and it will release this fall for iOS, Android and Windows 10.
[Original interview: Jordan Loeffler]