Hajime Tabata Talks Final Fantasy XV: Windows Edition’s Graphics; Will Improve Further Before Launch

Nvidia asks Hajime Tabata a few questions about the Windows PC port of Final Fantasy XV.

on August 25, 2017 9:41 AM

Today Nvidia released a video about Final Fantasy XV: Windows Edition, starring Director Hajime Tabata as he talks about the PC port.

Tabata-san talks on how the Nvidia GameWorks team supported development, and about the technology that has been incorporated into the game to make it “the best it can be.” According to him, this is a very important moment for the history of the franchise.

He also explains that the real selling point of Final Fantasy XV is its beautiful world, and the sense of immersion in that world. The quality of the visuals and environments directly influences that, and the team wanted to achieve such quality of graphics that would make even those who previously played on console want to come back and play again.

We also hear that Tabata-san plans to further improve the current build based on feedback received at Gamescom.

Below you can watch the video, and if you want to see what the game looks like on PC, you can check out the announcement trailer, and the first batch of gorgeous screenshots. Spoiler: it’s very, very pretty.

If you want to see more of the latest updates to the game, you can check out our videos of the impressive female character creation and the one for males included in the beta of the upcoming “Comrades“multiplayer feature.

You can also read about the Pocket Edition for mobile platforms, and the sneaky tease of a possible Switch version.

Final Fantasy XV: Windows Edition will release on PC via Steam in early 2018.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.