Final Fantasy XV’s 10 Million Sales Goal Is Just an Objective the Developers Set for Themselves

on April 1, 2016 12:44 PM

Yesterday, several sites quoted Final Fantasy XV Director Hajime Tabata mentioning that Square Enix expects to sell 10 million copies of the game, or even that 10 million units sold are needed to be profitable.

The information seemed very weird. While Square Enix isn’t new to setting challenging goals for itself and its developers, 10 million copies appeared to be very, very optimistic. In addition to that, even if the game’s development stretched across ten years and two different titles, a budget requiring 10 million units sold to break even feelt quite¬†unrealistic.

That’s why we refrained to report about it until the almost inevitable clarification came, and in fact it was posted today on Famitsu.

Tabata-san mentioned that 10 million copies sold is a voluntary goal that the development team set for itself. It has nothing to do with actual sales expectations from the company, nor with profitability.

He also admitted that it’s probably an unrealistically high objective, but it has been mentioned as am indication that the team is aiming to the top with this game.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.