Firaxis Games Announces CivilizationEDU to Bring Strategy and City-Building to Schools Next Year
For years, the Civilization series has brought a deep level of strategy and management to players with the goal of building a vast empire and taking over others, with the game’s more historical aspects now being applied to classrooms in an upcoming educational version of the game.
During this week’s Games for Change festival in New York City, Civilization creator Sid Meier announced that developer Firaxis Games will be partnering with the educational software development company GlassLab Games to develop CivilizationEDU, a version of the popular strategy series made specifically for high schools and other educational institutions (modified from the series’ previous release, Civilization V).
Like other titles from GlassLab Games such as Minecraft: Education Edition, CivilizationEDU will bring the deep strategy and tactics from the Civilization series and apply them in an educational fashion with its roots in historical events. A press release provided some more details on the title from publisher 2K Games:
“The game will provide students with the opportunity to think critically and create historical events, consider and evaluate the geographical ramifications of their economic and technological decisions, and to engage in systems thinking and experiment with the causal/correlative relationships between military, technology, political and socioeconomic development.”
CivilizationEDU will release in fall 2017.