First of Three NHL 14 Developer Diaries Showcases Collision Physics
Hitting is obviously a huge part of the game of professional ice hockey. Ever since numerous rule changes that went into effect following the 2005 NHL lockout, the game has become much faster and much more physically intense. In order to keep up with ever-changing chemistry of the game, the NHL will occasionally revamp and restructure their rules; the same goes for EA Canada and their engine’s physics in the upcoming NHL 14.
The introduction of the Collision Physics mechanic, to be exact, will allow gamers to experience game-changing hits and checks that are more akin to what you would see in a real-life NHL game in the year 2013. The new mechanic has been designed around EA’s existing Player-Impact Engine and will utilize player speed, size, momentum, and positioning to deliver realistic and devastating hits. The crowd is even being designed to react accordingly.
NHL 14 is being developed by EA Canada and will be published by EA Sports on September 10th, 2013 for the PlayStation 3 and Xbox 360. You can check out the developer diary below.