First-Person Horror Game Perception Announced for PS4; Releasing in 2017

First-Person Horror Game Perception Announced for PS4; Releasing in 2017

Developer The Deep End Games, a studio formed by ex BioShock and Dead Space developers, and publisher Feardemic, have announced that first-person horror game Perception is coming to PS4, in addition to the previously announced PC.

For those that don’t know Perception emerged onto the scene via Kickstarter (where it was very successful), announced only for PC. However, now the game will release on both PS4 and PC simultaneously sometime this year. Here’s an in-depth overview of the game via the PlayStation Blog:

Perception is a first-person narrative horror adventure that tells the story of Cassie, a blind heroine who uses her extraordinary hearing and razor-sharp wits to unravel the mysteries of an abandoned estate that haunts her dreams.

After months of research, she discovers an abandoned mansion in Gloucester, MA. Once there, Cassie finds that Echo Bluff is worse than her nightmares. A ghostly Presence has tormented its inhabitants over generations, and it now hunts Cassie. She must solve the estate’s mysteries or become one of its victims.

Cassie finds her way by tapping her cane and can “see” via echolocation. She needs to avoid detection and uses ambient sounds of the house to help her navigate or uses objects to create distractions. Every sound creates a visual. But there is a cost…sound will attract your enemies and reveal your location.

But you’ll also need to match wits with the Presence, a mysterious force that haunts the mansion. When playing, you must carefully weigh the risk of making too much noise against the possibility of being discovered. Once spotted, your only hope is to run, hide, and pray that it doesn’t find you. Cassie can also use the ambient sounds of the house to her advantage, by throwing objects like alarm clocks to create “sound bombs” that can distract her enemies.

Then there is the mansion of Echo Bluff, which has grown to almost be a character unto itself as it shifts through the different time periods and messes with the player.

Bill Gardner, Creative Director at The Deep End Games accompanied the announcement with the following statement:

“We have had an overwhelming number of requests to bring Perception to PlayStation 4 players. Needless to say, we’re stoked to make this happen! It’s also fantastic to have a great publishing partner like Feardemic to help ship the game, allowing us to focus on development as much as possible.”

Marta Matyjewicz, marketing manager at Feardemic added:

“We couldn’t dream of a better partner than The Deep End Games to commence our work in the publishing industry. We’re excited to work with Perception, and honoured that we have the opportunity to deliver this unique horror experience to players on PC and PS4.”

Below, you can see the game’s latest trailer and some screenshots: